For about thirty nail biting minutes, players nerves are tested to the limit by the threat of the ticking bomb. In turn players must shout out a word that contains the letters on the card and pass the bomb before it 'explodes'.
The game starts when one of the cards is turned over and reveals between two and four letters. The die is rolled to determine whether the letters that are on the card has to be at the beginning or end of the word, or no restriction (meaning they can appear anywhere in the word).
Even those who boast the largest vocabularies suddenly find their minds go completely blank as the bomb ticks away. For example, if the letters on the card are 'KE' then the word might be 'keep' or 'spike'. Once the player has stated a word, they pass the bomb to the next player. The timer on the bomb is variable and will 'explode' somewhere over ten seconds but less than 60 seconds. The player holding the bomb when it explodes has to keep the card for that round and the player with the fewest cards at the end of the 13th round wins the game
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